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The Need for "Single Window Mode" 3233


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Actually, the overlapping windows are best for small screens. On the old 9-inchers, you needed to keep each window simple, or its content area would be too small to use.

The Need for "Single Window Mode" 3234
Dan Johnson Because the interface was designed to work in that manner. Indeed, anything *but...

Of course, high resolutions are best used for high-quality display, not making everything teeny tiny. That can't be good UI.

"Allowing" a single window mode is detrimental?

It may do, if you have a lot of it. That was a key difference between the Xerox Star and the Mac (or Lisa); the Star had a big screen. And they used tiled windows, for just this reason.

Very practical of you, but even this should be automated.

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Another desktop, right? But I wonder which one; seems like you could be chasing your windows around this way, if you have a lot of desktops.

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Nope. You can drag-and-hover over the taskbar and switch apps that way.

All UI is a compromise, of course, but I don't think the taskbar-button-to-window connection is beyond too many users.

Actually, most apps *on Windows* can use that space; even Explorer tries manfully to do so with all its bars and web-views and thumbnails and filmstrips and such.

And increasingly, this is true of Mac OS X also.

You may be used to the OS 9 style, where windows contain little but content. This was needed on very small screens, but everyone is moving away from it now.

It *enhances* muscle memory, because all UI elements *in the window* are in a fixed location, once it is maximized.

The taskbar's muscle memory problems are small beans next to that.

My loss! :D

Well, the usability cost is imposed by the users themselves, who so often insist on tidying up the windows.

If you don't do that, it's such a drain.

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The Need for "Single Window Mode" 3235
No, I don't agree; you need some way to switch windows, you you want big but not quite fullscreen windows. The thing is, if you keep each indivual window very simple, you need more of...

Well, Apple's 'zoom' function requires app support; otherwise it cannot tell what size is the right size.

'Maximize' has the advantage that it does not require this; but fundementally they tool similar-seeming tools fulfil very different functions.

And no UI element is entirely immune from application sabotage. :D



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